Wednesday 9 November 2016

Kodu - Intro


Kodu's programming 

The balloon bot's programming

1. The only issue I had with programming was trying to see what worked and where each thing was. It was mostly pretty simple and straightforward. I just needed to look carefully and think of ways to make the map a bit more complicated and not just a simple "get 5 apples" game.

2. The only thing she recommended was to make the bot slightly faster so in the bot settings I just turned it up but also changed a bit of Kodu's speed too so it matched better.

Monday 7 November 2016

Video Games: The Movie

1. Video games are successful because each one is very different from the other and there is new content constantly being released. It's basically a form of entertainment that includes multiple elements to attract consumers, such as good music, gameplay, plot, etc. The fact that it is interactive and makes the player think without moving much is another big factor.

2. In the 1980's, video games were doing very well, so well that game developers started getting cocky. They started releasing games one after the other, it was really quantity over quality at that point. They thought people would buy them either way but of course, it just caused the Crash. One of the most popular games of the Crash was ET on Atari. It was/is considered the worst game ever and it taught a valuable lesson to game devs that making a game with good content is the only way to win people over, not just using a movie's mascot.

3. Video games are in every way, art. I guess it depends on what you see as art but video games are literally art from the music to the writing to the maps, I can't really see how it isn't. Art has emotions and perspectives that can be pulled from it, video games do too. Art could take a long time to make, just like video games. Really, video games are just art but interactive and more technical since, well, it actually has to move and operate.

4. The next evolution would probably just be a console with more RAM and more portable gameplay (cough, Nintendo Switch cough) along with better games I hope. Virtual Reality is another big one but until they make it even more immersive I don't think it would be a common household system. Some challenges would probably be bugs because I assume there would be a lot of bugs and a lot of problems when running the games since they just get bigger and bigger. Developers are always finding new ways to make a video game and trying to appeal to the audience every time would probably be the biggest challenge.

P.S The Nintendo Switch I think would be pretty revolutionary just by how it's set up plus it has a lot of third parties cooperating. We don't know much about it yet but from how it looks it will probably satisfy a lot of people.